Boxing Game
Controls:
Attacking:
W -> Top punch; Heavy damage, costs a lot of stamina, slow.
A-> Left punch; Average damage, average stamina cost, average speed.
S-> Low punch; Low damage, low stamina cost, fast speed. Cannot be dodged, if the enemy blocks this, you will be stunned.
D-> Right punch; Average damage, average stamina cost, average speed.
Left Shift / Space -> If timed during the start of an attack, it will feint. Causing the attack to cancel early.
Defending:
Up Arrow -> Hold to block. Blocks all incoming attacks at the cost of taking stamina damage.
Left Arrow -> Dodge left; will only dodge left attacks.
Down Arrow -> Dodge down; will only dodge top attacks.
Right Arrow -> Dodge right; will only dodge right attacks.
Any successful dodges will make the attacker stunned and lose stamina. You will gain stamina as well.
Other Information:
- Statuses
- Tired: After losing 80% stamina, the player will be tired. Reducing their stamina regeneration until it restores a certain threshold.
- Stunned: Can be applied many ways. When stunned, player cannot do any inputs and will cancel any in-progress inputs.
Status | Prototype |
Platforms | HTML5 |
Author | AuroryEleven |
Genre | Fighting |
Made with | Unity |
Tags | boxing, competitive, Multiplayer, online, Pixel Art, PvP, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Multiplayer | Server-based networked multiplayer |
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